Game App Review: Clash of Clans by Supercell

Do you know these freemium massively multiplayer online games? Where you and thousands of other people can play simultaneously, cooperating or fighting with each other? Clash of Clans is one of hundreds in that genre among Total Conquest, Ninja Kingdom, Jungle Heat, Greed…

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Alexandra Poperelya
12 Jun, 2015

Game App Review: Clash of Clans by Supercell

Do you know these freemium massively multiplayer online games? Where you and thousands of other people can play simultaneously, cooperating or fighting with each other? Clash of Clans is one of hundreds in that genre among Total Conquest, Ninja Kingdom, Jungle Heat, Greed for Glory and many more. All these games are pretty much the same. At first you’re creating your village/war base/land/camp and then someone who goes by the nickname Stinger34 will attack it and steal all of your resources. And then you’ll have enough rage to destroy everything around and get your revenge.

Clash of Clans was developed back in 2011. It has been available on the AppStore for four years. So why is everybody talking about this particular game, and why now?

In February 2015 Supercell, the guys who created Clash of Clans, released a Super Bowl commercial. In it, Liam Neeson is parodying his character from Taken, thus making this ad the most viewed of those that appeared on the Super Bowl.

If you haven’t seen it yet, well then you’re not one of 54 millions who did. Seriously, you have to watch it.

But back to overview of the game itself.

Clash of Clans is an online multiplayer game in which players build a community, train troops, and attack other players. But that was already clear.

As always you’re starting with a small piece of land and one laborer who will build you gold mines, collectors, and storages. Elixir is a resource for troops and upgrade of certain buildings. Gold resource is for defensive buildings and the town hall. Simple. There is also dark elixir that becomes available at higher levels which also works for troops as well.

Aside from the main resources there’s also a local currency – gems that are used to speed up every aspect of the game, from construction times to troop training or to purchase more resources and builders. You’ll get gems as an award for reaching certain milestones and you’ll get gems when clearing your village from trees and stones. However, the main way to acquire gems is through in-app purchases using real money. And the good part is that you’re not under pressure by constant suggestions to pay real money for something.

CoC screenshot 2

That’s right, they’re roasting a carrot.

Troops are divided into three tiers plus Dark Elixir Troops, and Heroes. First group: Barbarians, Archers, Golbins. Second: Giants, skeletons with bombs and wizards. I know, it’s a weird company. And the best part: Dragons, healers and  P.E.K.K.As. Guys with no exact identity.

CoC Screenshot 3

And there are lots of other guys available at higher levels like Valkyries, Golems, Witches and many more, if you play long enough.

And of course players can join clans and participate in clan wars, which is basically the main goal of the game. Best of all, that you can play both player-versus-player and you have the option to fight against goblins as a single-player.

CoC Screenshot 1

To tell you the truth, spending resources on buildings, so that you can acquire more resources to spend on better buildings, so that some of these improved buildings produce stronger soldiers, is all you’ll do most of the time playing.

The game passed the test of time since its launch. And its popularity can be proved by thousands of Clash of Clans great logic memes all over the Internet.

meme1 meme2 meme4 meme3

Angry Neeson ANGRY NEESON FIFTY TWO.

Ok, so you want to create a game and you have your ideas, scenario, designs and maybe even developers to do it. But the challenge here is not to create a game itself but to develop the database engines that are needed to run a successful massively multiplayer online game with millions of players, a middleware or a game engine that would help game developers concentrate on their games more than technical aspects. It handles the difficulty of time synchronization across hundreds or thousands of players. And this is the part we save the day.

For any of your game related questions, feel free to reach out to us for expertise and advice.

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About the Author

Alexandra is a full-time Project Manager at Outsoft and a part-time mobile game addict. Outside of those two jobs, Alexandra is known to narrowly escape skydiving accidents thanks to her background in the consulting and finance verticals.

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